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Depending on how broadly one is willing to define, the Shifter classification (which coincides but is not completely encompassed by the Morphing rating) is the single most common type of power there is, outnumbering even Espers two to one, if not more so.
To understand why, one must understand the nature of Shifters. In simple terms:
A Shifter is a metahuman capable of changing their physical state.
This encompasses both shapeshifters and numerous other kinds of powers, which will be enumerated later in this document.
An important distinction, which will be touched upon later, goes to One-Time Shifters, metahumans whose shape changes exactly once, during their manifestation, and thereafter remains constant. While one may consider that to not be a dedicated power, nor worthy of the ‘Shifter’ label, there are certain common elements that justify it being included in this document.
Furthermore, there is a large number of metahumans who have Shifting as a required secondary ability to support or enable their main power, or to protect themselves from the effects of their own power (such as a fire manipulator whose body has adapted to be all but immune to heat, or a metahuman with aquatic powers being able to grow gills). These may often come to be from Origins which have little or even nothing at all in common with the kind of factors which normally lead to Shifter powers.
Almost all forms of Shifting powers come from Origins which involve an issue with form or image, be it physical and mental.
The physical ones are the most simple and tend to produce the most straightforward Shifter powers: imagine a girl, trapped in a burning building, slowly being consumed by flames; a man lost in the desert, slowly dying of thirst. Another who falls off a boat in a storm, going under the waves and drowning. A researcher in Antarctica whose base was destroyed by a storm, lost in the cold as she freezes to death. Or turn it around: a man has spent his whole life training to lift weights, against all derision for such a barbaric, backwards hobby until he, finally, wins the World Championship for Strongmen, manifesting upon receiving validation that, yes, his form is truly exceptional.
On the other side, there are mental triggers; in the age of body image issues, these often play a role in Origins, leading to the vast number of Physique powers amongst metahumans, usually as a lesser aspect of the ability (interestingly, there are about as many male as female Physique-powered metahumans out there, in spite of common cliches). Such are the single most common type of One-Time Shifters, and perhaps the most common power type of all.
On a more extreme level, severe mental pressure relating to one’s identity can result in some rather disturbing Shifter powers. A feeling of entrapment, relating often to one’s body, can also result in a Shifter power, or at least a Shifter element attached to other powers. Imagine a boy who’s bullied daily at school due to being overweight, having cruel pranks played on him that continually embarrass and humiliate him, until he’s pushed too far; a young girl tries to live up to her late mother’s image, only to always fall short, particularly in the looks department, seeing herself as far uglier than her mother (whether or not that is true is irrelevant to the example), until one particularly painful reminder that she’s just not as pretty as her mother was that makes her snap. A man was born to a purpose, raised to fulfill it, saddled with restrictions which bind him to the will of another; his whole life is just one, long series of reminders that he belongs to someone else, and he snaps, manifesting in a moment of weakness after being reminded by someone or something that he’s merely a plaything of a greater being.
The most simple and common type of Shifter, and a One-Time Shifter at that, and also perhaps the single most commonly appearing power, these are abilities which permanently and lastingly improve and change the recipients’ body, usually to adhere to their beauty ideals (though they also at times come with a twist – it is not unheard of that a person may have their sex changed in this way). Like all One-Time Shifters, these variations can not be negated, dampened or enhanced, as they appear to be permanent, viable modifications to one’s biology.
While technically a subset of the Physique type, Chimaera’s can get strange enough that they deserve being listed separately. A Chimaera appears to be an inversion or carricature of the Adonis, a person whose manifestation has left them twisted, often to the point of being truly inhuman in body. It is particularly common for drug-related Origins (or those involving the incipient metahuman’s own death) to create Chimaeras, though they are far from the only causes and, in fact, a Chimaera trait may appear completely on its own with no clear reason why, appended to another power.
Another very common type of Shifter, the Transformer has a basic, often plain human form and can switch into a single (or sometimes several related but distinct) form(s), often with powers which are only available in their alternate form.
A partially tongue-in-cheek subclass of Transformers, Kimotas need some manner of trigger in order to transform, be it a ‘magic word’, a particular substance or anything like that.
These shifters do not (or do not entirely) control their morphing, but can morph in a variety of ways based on outside influence (be it environmental, or otherwise). Often crosses over into the Meta-rating.
The most common type of free-form shifters, these metahumans can shift within certain limitations, but are bound to these, such as a shifter who can take on any animal form, or who can take on any form but it’s always made of concrete.
Less restrained than Modals, Toolboxes have a collection of options which they can mix and match at will. Depending on which options they have available, they can be incredibly versatile and even edge into a Meta-rating.
Can take any shape, with only minor limitations. Extremely dangerous.
Generally speaking, there are certain traits by which Shifters can be classified and rated. These are:
Do they shift into a single fixed, or a variety of fixed forms, or can they come up with new ones on the fly (even if it’s just repurposing the same basic elements)?
Are their changes permanent, or maintained by their power? If the former, than nullifying their power will only prevent them from changing away from their current shape, not force them to change into their ‘true’ form, as whichever form they’re currently in, is their true form. One-Time Shifters are always permanent.
Is the Shifter limited to a fixed mass (usually that of their true form) or can they increase or decrease it? If so, within what limits (there is no known unlimited case).
A strange term, admittedly, but it refers to a very important trait – if one form of the Shifter is harmed, does that harm (wounds, power effects, etc) carry over to their other form(s) as they shift? Can make a huge difference in a fight.
Forms Per Minute (fpM)
The term for a Shifter’s speed – how often can they change their form within one minute? The record-holder here is definitely Hemming with the ability to assume hundreds of wholly distinct forms (usually assumed to be about 300 in a single minute).
A Common Issue
There is an issue, an ailment, a problem, which haunts many a Shifter, particularly those with multiple forms or the ability to assume any form; a problem so common it has its own scientific name that is widely used in literature dealing with powers, particulary the psychological toll they take on metahumans.
Many a Shifter suffers due to feeling that their body is not their own anymore, or that it no longer truly represents their identity, due to changing so drastically whenever they use their powers. This can range from a slight unease whenever they are reminded of the fact to full-blown suicidal depression and has claimed many a life (for a variety of reasons) throughout metahuman history.
It is most common in more powerful Shifters and often appears so immediately and so powerfully that it may be considered, at times, to be a full-blown Power Derangement, though it is not always so, and most often develops over time as a Shifter comprehends the extent of their powers.
Unfortunately, there is no known cure for this, and no standard treatment has yet been invented, due to the highly individualistic nature of every single Metahuman’s power as well as their individual issues and personalities playing into this particular disorder.
- Kraquok: One of the oldest and most famous of Shifters, Kraquok is a founding member of the Dark Five and one of the few people to repeatedly fight Lady Light and walk away (though he’s never actually defeated her). He also happens to be Severance’s archenemy and rival, an enmity that stretches back to the early 1920’s. His power allows him to grow in size and power the more damage he takes, growing faster proportional to the amount of damage he took relative to his size at the time, with no known hard limit. As he grows, he eventually develops the ability to use the Mortal Coil, one of the most lethal attacks known, a breath weapon which ages anything it touches at a frightening rate – it is all but always lethal to take even a glancing hit from it, as it is a true temporal effect, and so cuts through most defenses. His only limitation seems to be that, as he grows larger, attacks which previously caused great harm cause less and less so, and once he stops taking a sufficient amount of damage, he not only stops growing but also begins to shrink again.
- Severance: While most of his abilities are unknown, one that is known is that he is capable of contorting and deforming his body to a ridiculous extreme, to the point where he can actually fold himself into a briefcase, for example, or squeeze himself through the gap between a door and the floor.
- Bakeneko: Aimi’s power allows her to assemble any form she wants within the limits of her own mass out of a toolbox of options she gains through her power scanning nearby living beings (animals or plants). She ‘assembles’ a form out of several options offered to her by her power and then shifts into it and can potentially take on any form that could possibly be assembled out of pieces of all living beings, though she can not change her mass (though she can compress or stretch it, if need be, within limits).
- Ares VII: Possibly the member of the Olympians who most closely matches his namesake both in personality and power, Ares is a brute of a man, both literally and figuratively; his power allows him to absorb non-living material in order to transform into an armoured, heavily armed form which closely resembles a warrior in arms, growing larger, denses and generally more powerful the more material he absorbs, though he can only absorb one kind of solid material at a time (he prefers steel).
- Dionysus: The original (and current) Dionysus is a grab-bag if there ever was one, with one of his powers being the ability to take on any human or animal shape, though only one at a time. He likes to get very naughty with it.
- Dolphin Blue: A current member of Japan’s Okinawa Sentai team, Dolphin Blue has the power to transform his body into a semi-fluid state, reshape it, then solidify into this new form. He is limited by both his total mass and the amount of time it takes to do so (several minutes per change).
- Chrysalis: A woman or girl of unknown origin (even their original sex is unknown, though she identifies as a female now), Crysalis is a mercenary villain with the ability to spin a cocoon around herself, going into a kind of incubation period during which she designs a new shape, which she then takes on before bursting out of her namesake chrysalis. It takes hours to change form and she appears to be limited to organic ones, but she can vary her size widely (ranging from cat-size to building-size) and take on very eldritch forms.
- Hemming: Probably the most powerful, likely the most dangerous and definitely the most evil Shifter known, Hemming is the founder and leader of the Savage Six and generally considered to be one of the single most reviled humans to ever live, rivalling if not surpassing even Weisswald. He is a monstrously powerful Shifter, capable of taking on any form he can imagine, be it organic, non-organic, solid, fluid or even gaseous. He can decrease his mass down to that of a very small mouse, or increase it to the size of a very large elephant, if not more so. He is capable of taking hundreds of forms within a single minute, morphing so fast he often eschews normal movement in favour of simply shifting himself forward, which allows him to move at super-sonic speeds. He can recreate simple technology (he’s been known to masquerade as kitchen appliances, cars, weapons; though whether he can actually be functional or merely takes on said appearance is a different matter) and adapt his body to counter anything thrown at him, meaning that most attacks will only work once or twice before he gets used to it. Being able to shift at very nearly the speed of thought (and he thinks very fast), he is effectively less of a Shifter and more of a mobile, super-fast damage effect that adapts to any resistance he meets. And that’s his lesser power, as both he and those in the know consider his Super-Intelligence to be his most dangerous ability.
He has never been beaten and never failed to kill a target he actually went after, save for one. Pound for pound, he’s the one member of the Savage Six you least want to face in combat and anyone who knows him claims that he lacks any true weaknesses. He is also considered the benchmark against which all other Shifters are measured, as his abilities are unprecedented and unsurpassed.
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